


They hand over the raw materials they've collected to you, in hope that you can finally do something useful with it. The people of the world reveal that they've lost the ability to create new things from raw materials - even the word "build" is foreign to them. Your invisible friend guides you to the dilapidated shell of a town where you set up a beacon to guide the lost and desperate humans of Alefgard to what you'll transform into a sanctuary.

By this point in the recitation of your destiny, your Builder has nodded off from boredom Dragon Quest Builders is not exactly heavy or overly serious in its plotlines.īut plotline is what drives you, and it's what drove me to be engaged by a primarily crafting-based game for the first time in my life. The disembodied voice tells you that you are instead the Builder, a different sort of chosen one, one with the power to create and change the world, one who can reshape and save Alefgard, one who. That's what you're informed by a mysterious voice shortly after your (very limitedly customized) character awakens in their tomb. After years of suffering in this darkest timeline version of events, a new hero must arise, and that, of course, is where you come in.Īh, but you aren't a hero.

The game takes place in an alternate version of Alefgard, the world of the original Dragon Quest, where instead of vanquishing the evil Dragonlord, the hero was defeated, leaving the world to fall into darkness and the human inhabitants to live a cursed and confused existence. Dragon Quest Builders gave me hope, though - maybe given a little guidance and a reason why I should be building imaginary structures, I'd finally understand the appeal. Put me in front of a box of Lego and I've got no idea where to start building put me in front of a computer playing Minecraft and I outright panic from the possibilities. By mixing in action-RPG gameplay and a classic JRPG storyline, Dragon Quest Builders gives those who might be overwhelmed by the limitless potential of virtual crafting and creation a (often literal) blueprint to find joy in the genre. Dragon Quest Builders, a spinoff of the long-running Dragon Quest series from Square Enix, takes the open-world, freeform material collection, crafting and construction of games like Minecraft and Terraria and makes it, well, a little less freeform.
